CD Projekt Red Job Posting Points to Multiplayer for Cyberpunk 2

Recent hiring activity from CD Projekt Red suggests that the upcoming sequel to Cyberpunk 2077 will incorporate multiplayer features, aligning with prior industry rumors surrounding the major project. While the studio has confirmed that development is underway alongside a substantial budget and an anticipated launch window around 2030, official details regarding gameplay modes have remained sparse until now.
The indication comes directly from a job advertisement for a lead quest programmer to join the development team. Within the listing’s “nice to have” qualifications, applicants are expected to possess an “understanding of multiplayer network architecture and client-server synchronization for game state/quests.” Although the inclusion is listed as preferred rather than mandatory, it points toward technical exploration of cooperative or competitive online features for the game.
Industry observers note that multiplayer support was originally intended for the first title, Cyberpunk 2077, before those plans were ultimately scrapped prior to its commercial release. The new recruitment signals that the developer may be revisiting the concept for the sequel, while maintaining its primary focus on a narrative-driven experience. Observers suggest a potential design approach similar to campaign-based cooperative titles like Borderlands, where players can experience a single-player story or team up within the same overall playthrough.
The complete qualifications for the lead quest programmer role outline extensive industry experience. Candidates are required to have at least seven years of professional programming experience within the AAA games industry, alongside a minimum of one year in technical leadership, personnel management, or engineering team oversight. Additional core requirements include strong proficiency in C++ programming, demonstrated experience in developing custom quest systems, narrative tools, or node-based editor workflows, and a proven track record in collaborative shared technology environments spanning multiple teams or projects.

Furthermore, applicants must demonstrate the ability to interpret the needs of creative and less technical team members, translating design visions into clear technical requirements, alongside excellent communication skills for working across time zones and multicultural environments. Beyond the multiplayer familiarity mentioned in the secondary preferences, the listing also highlights Unreal Engine architecture familiarity, experience shipping AAA games using bespoke or custom narrative toolsets, and knowledge of Unreal Engine UI tools or editor scripting for custom content creation.
With development still in its early stages and a release timeline pointing toward the next decade, CD Projekt Red has not yet provided official confirmation regarding the exact scope or implementation of online features in Cyberpunk 2.



